World of Goo Wiki
Advertisement

This page is semi-protected.

WorldOfGooSountrack

The World of Goo Soundtrack is a soundtrack released by Kyle Gabler after the initial release of World of Goo.

Official Soundtrack

Thank you to everyone who emailed asking about a World of Goo Soundtrack. This is probably as close to an "official" soundtrack I'll ever make for the game World of Goo. I'm making it available here on my personal portfolio for free. I wrote much of this music specifically for the game, but many of the tracks were excerpts from music I had written previously for various small projects, or just for fun. This soundtrack includes the full versions of most of those songs, as best as I was able to recover them. Notes accompany the tracks below.

The majority of the instruments you'll hear are computer instruments, with a few live performances on top to add a bit of warmth. For the older music, I used one of those Sound Blaster cards that let you load samples into memory. More recently, I've been using the freeware sfz soundfont sampler. I have an m-audio keystation 49e midi keyboard for picking out melodies. Influences include Danny Elfman, Vangelis, Bernard Herrmann, Hans Zimmer, Ennio Morricone, and all the big movie guys. I grew up listening to them, and they remain a big influence in everything I write.

Thanks, and enjoy the music!

—Kyle

The official soundtrack release is composed from 27 individual tracks. It is free to download at Kyle Gabler's official website. Below is the track listing along with the original notes from Kyle Gabler.

Note that most tracks have been cut for their use in game to achieve better looping. For most of them, it means that the beginning and the ending part of the file have been removed, however, for some only bridges and solos were preserved, leaving the rest of the track unused. The full version is thus only possible to listen in the separate soundtrack release.

In some rarer cases, the tracks are not present in the game at all, as alternative mixes appear to be used.

Song Name & Listen Kyle Gabler's Commentary Length Part used in-game Internal name Levels
1
World of Goo Beginning
This is the main theme of World of Goo, and the first chunk of music I wrote for the game, specifically for our first trailer. I wanted the theme of the game to somehow reflect the song Libertango by Astor Piazzolla, which was the track I used in the original Tower of Goo prototype back in school. Listen for a similar chord progression once the melody kicks in.
1:09 0:0-0:40 WogThemeLoop End cutscene of the first two chapters, and first two trailers.
2
The Goo Filled Hills
0:25 0:02-0:23 temp_islandam
3
Brave Adventurers
A livelier version of Ode to the Bridge Builder.
1:07 0:00-1:03 temp_miniottbb
4
Another Mysterious Pipe Appeared
1:18 0:00-1:12 temp_CarnivalLoop
5
World of Goo Corporation
0:17 0:00-0:17 WoGCUnlocks World of Goo Corporation unlocking cutscene, Z Product reveal cutscene, and end of Chapter 4.
6
Regurgitation Pumping Station
From a soundtrack I wrote for a friend's short film about going on a date with the devil.
3:40 0:45-1:20 temp_DWtD1
7
Threadcutter
From one of my small games, Blow.
0:55 0:01-0:53 threadcutter
8
Rain Rain Windy Windy
From a soundtrack I wrote for a short kid's movie. Writing kid's music was difficult.
2:45 0:53-1:50
[1]
RainRainWindyWindy
9
Jelly
Music I wrote for a virtual reality world. You are in a subway. And you are a giant banana.
2:38 0:00-1:23
[2]
temp_jelly
10
Tumbler
1:52 0:00-0:36 kaptainpolka
1:10-1:52
[1]
kaptainpolka_end
11
Screamer
Almost didn't include this one in the game, but a friend convinced me a few days before we finished. I'm glad he did!
1:36 0:44-1:28 screamer
12
Burning Man
Theme I wrote for a friend's drama/mystery series. I recorded two friends singing single notes, and then I was able to play them back with my keyboard to get a "choir". This became the theme for "progress" in the game. A variation is used for MOM's theme.
1:49 0:46-1:41 stratloop
13
Cog in the Machine
You can hear a clip from this track in one of my other small games Robot and the Cities Who Built Him.
4:03
This version of the track is not actually present in the game. An alternaitve unreleased mix (see below) is used instead.
14
Happy New Year (tm) Brought to You by Product Z
Recorded some great singers from Carnegie Mellon. This is the first time the "what's up there anyway" theme can be heard. You can hear the same theme in the tracks Years of Work and The Last of the Goo Balls.
0:55 0:00-0:54 part1bg End of Chapter 3
15
Welcome to the Information Superhighway
I wrote this one back in high school, which makes me feel old. You can hear a nod to phantom of the opera in a section of the organ part. I had forgotten this song existed, and was glad to find it burned onto an old rotting cd-rom. I think this was the first time I ever recorded someone singing. Only the second half of this clip is used in the game.
1:56 1:13-1:51 Overture98Excerpt1
16
Graphic Processing Unit
1:06 1:00-1:06 ReveilleDNT
17
Years of Work
3:39 1:09-2:02 YearsOfWork
18
My Virtual World of Goo Corporation
Originally written for a friend's NES game Dikki Painguin.
1:05 0:00-0:32 DikkiPainguinLoop(rev-1)

Other songs:

  1. Hello, MOM — 0:06
  2. Inside the Big Computer — 2:21
  3. Are You Coming Home, Love MOM — 3:02
  4. Ode to the Bridge Builder — 1:25
    “This was the second track I wrote for the game. The goal was to make a variation on Amazing Grace, in the style of those old western soundtracks by Ennio Morricone.”
  5. The Last of the Goo Balls and the Telescope Operator — 1:00
  6. Best of Times — 3:41
    “This has become the unofficial second theme to World of Goo, after we used it in our second trailer. I originally wrote this for an animated short film I made with some friends. I recorded a bunch of performers all huddled around a single microphone in my bedroom to get the layers used in this track. Drums were made by banging on chairs and cardboard boxes.”
  7. Red Carpet Extend-o-matic — 4:04
    “I wrote this in 2001 as a joke for a music class in undergrad. Only the beginning of this song is used in the game, and for only one level, but it has become one of the most requested pieces of music. So, here's the "full song", but it comes with a warning - this song is designed to sound like every cheap 90's dance song ever made. The singer is great though, an astrophysicist named Jessica. I gave a her a chainsaw for her wedding and we never spoke again. The end.”
  8. World of Goo Corporation's Valued Customers — 0:13
  9. World of Goo Ending — 1:09
    “Main theme to World of Goo, and used in our third and final trailer.”

Unreleased

Some tracks (mostly alternative mixes) are not featured in the official soundtrack at all. They are listed here.

Listen Name Length Description Levels
1
temp_main 0:30 An alternative mix of World of Goo Beginning. The parts on 0:00-0:06, 0:11-0:14 and 0:39 till the end of the original track have been completely cut out, the overall music tempo has been decreased, and the flute has been removed, which confirms that the source file of the song has been edited.
2
temp_DWtD2 0:30 A small alternative version of Regurgitation Pumping Station, altered for better looping. The parts from the beginning till 1:36 and from 2:12 till the end were cut out. The part from 1:36 to 1:44 is is abruptly cut by the fragment on 1:52-2:12, which is then followed by a repeated frament from 1:52 to 1:54.
3
notld_anthem_excerpt1 0:33 An alternative version of Cog in the Machine that avoids guitar solos and is fully composed of strings segments. Starts with a fragment from 2:29 to 2:43, which then cuts to the fragment on 0:19-0:41. The whole track has slightly increased pitch, which results in the song being played in a higher key and lasting a bit shorter than its original fragments combined.

Note: there used to be more tracks posted by Kyle Gabler on his own site, recuperable via the Wyaback Machine, some of them being "The Visitor" or "Cemetary Road". A user called SeraphimGWS reuploaded them on youtube.

References

  1. 1.0 1.1 Features the following fragment of the song, however, has slightly decreased pitch, which results in the song being played in a lower key and lasting a bit longer than the original fragment.
  2. Features the following fragment of the song, however, has slightly increased pitch, which results in the song being played in a higher key and lasting a bit shorter than the original fragment.
Advertisement