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World of goo 042

Levels completed with OCD in Chapter 4 are marked by a red flag

OCD or Obsessive Completion Distinction are optional achievements available in World of Goo. In World of Goo 2, OCDs are called Optional Completion Distinctions. OCD is not relevant to completing the game (unless trying to complete everything in the game). Getting OCD requires one of three things: getting a large amount of Goo Balls (usually more than double the normal requirement), completing the level within a certain time limit, or completing the level with a minimal amount of moves. The OCD requirement for a level can be checked by opening the menu and then selecting the OCD option.

Move or time requirement is more common on levels with red pipes and other levels where only a small amount of Goo can be collected. There are exceptions however, like in Super Fuse Challenge Time.

Once a level is completed with OCD it will be flagged on the chapter screen with a black flag (red in Chapter 4). In World of Goo 2, levels can have up to three OCDs. Completing one OCD on a level gives a gray flag while getting all three OCDs gives a red flag.

Types[]

Collection[]

Most commonly, OCD will require that the player collects a large amount of Goo Balls. This usually requires very precise strategy and using Goo Balls leg extensions to their full length. A lot of OCDs also require different approach to the level and the use of special techniques like pipe hanging or Goo throwing to achieve or even surpass OCD.

Time constraints[]

Some OCD requirements force the player to beat a level in a certain time limit. This usually will require the player to practice beating a level quickly, without thinking about what move comes next.

Move restraints[]

In some levels OCD will require that the player complete the level in a certain amount of moves. Moves are measured by how many times a Goo Ball is attached to a structure. Launching a Bit Goo or an Pilot Goo, grabbing a Block Goo, or detaching a Goo Ball are also counted as moves.

Level requirements[]

World of Goo[]

Chapter 1[]

Chapter 2[]

Chapter 3[]

Chapter 4[]

Epilogue[]

World of Goo 2[]

Level Balls Moves Time
A Goo Filled Hill 13 3 0:03
A Familiar Divide 29 15 0:24
Juicer 41 9 0:40
Jugglers 20 5 0:19
Soggy Bottom 13 12 0:41
Exemplary Trajectories 31 13 0:31
Launch Breaks 39 13 0:34
Unsuck 23 25 0:31
Chutes and Bladders 29 7 0:33
Chain Head 48 10 0:17
Squiddy's Bog 29 24 1:08
Pachinkgoo 144 14 0:45
Sloppy Walker 38 40 1:06
Ode to the Conduit Connector 77 49 2:12
Angler N/A 21 0:31
Jelly School 54 16 0:57
Jelly's Jiggly Journey 33 41 2:23
Growing Up 9 3 0:18
Transmission Lines 34 44 2:10
Extraction Team 20 12 0:43
Impale Shrinky 46 30 2:01
Bridge to Grow Where 38 27 1:42
Jelly Sacrifice Machine 26 21 1:26
Glory Barge 26 16 2:26
Blowfish 15 24 1:00
Swamp Hopper 12 1 0:19
Launch Pad 133 16 2:22
Super Tower of Goo 28 49 1:25
Dish Connected N/A 40 2:10
Chug 39 27 0:54
Hot Slinky 24 35 1:27
Molten Meltdown 34 56 1:56
Rock Blockers 29 34 1:17
Block Hoppers 51 6 0:33
Night Factory 37 72 2:26
River of Fire 18 12 0:41
Mutable Crucible 29 25 1:06
Garbage Dump Double Pump 51 41 2:34
Coolant Circulator Infiltrator 65 61 3:00
The Ground Shakes 15 85 4:40
Hot Slinky Returns: Slinkin' Ain't Easy 28 100 3:03
Incendiary Locomotion N/A 86 5:30
Tee Time 2 2 0:04
Paper Trail 6 5 0:09
Disaster Team 15 8 0:29
Fairway Inferno 26 14 0:41
Here Come the Windmills 6 15 0:42
Gravity Bridge 11 11 0:39
Jelly Side Up 61 5 1:02
Stumbler 40 16 0:48
Gravitation Navigation Station 20 7 0:59
Turn 'n' Burn 43 18 0:36
A Smoke Filled Room 8 N/A N/A
A Sip at the Sour Note 10 N/A N/A
Murder on the Midnight Steamliner 14 N/A N/A
Dark Night at El Sol 6 N/A N/A
Sunshine N/A N/A N/A
Upward Trajectories 185 30 2:22
Hot Springs 161 89 3:48
Molten Showers 19 38 1:29
Destination Landing Station N/A N/A N/A
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